DIAMOND DERBY DOWNS

DIAMOND DERBY DOWNS

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OBJECT OF DIAMOND DERBY DOWNS: The object of Diamond Derby Downs is to place and win bets.

NUMBER OF PLAYERS: 2 or more players

MATERIALS: A standard deck of 52 cards, chips for betting, and a flat surface.

TYPE OF GAME: Betting Card Game

AUDIENCE: Adult

OVERVIEW OF DIAMOND DERBY DOWNS

Diamond Derby Downs is a betting card game for 2 or more players. The goal of the game is to place and win more bets than any other player.

The game consists of players placing bets on which “horses” will win.

SETUP AND BIDDING

A player is randomly assigned dealer. This player also acts as the banker. A betting layout is made with a sheet of paper split into 4 equal parts. The top left square is labeled 3, top right 2, bottom left 4, and bottom right 1.

Players will place wagers by placing chips either on corners or sides of the betting layout. Placing in a corner means you place your full bet on the 먹튀검증업체 horse. Placing on the side of the layout splits your bet between the two horses the line splits.

GAMEPLAY

Once all bets are placed the dealer will start the race. The dealer takes a random number of cards from the top of the deck. The dealer then starts to split the random amount of the deck into 4 even piles. One at a time the cards will be dealt to these piles. Once there are not enough cards to split evenly amount the piles the race is finished. If there is a single card left horse one has won. If there are two cards left the 2nd horse has won. If there are three then the 3rd horse has won. If there are no cards left, then the 4th horse has won the race.

PAYOUTS

After the race has ended payouts are made. A winning corner bet pays 3 chips to the winner. A winning side bet wins a player a single chip.

END OF GAME

The game can be played for as many rounds as players would like. Players may also drop or join in between rounds of betting if they wish to. There is no official winner of this game, but the player who wins the most money could be coined the winner if players so desired.

DON’T BUG ME

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OBJECT OF DON’T BUG ME: The object of Don’t Bug Me is to be the first player to score a total of 20 points to win the game.

NUMBER OF PLAYERS: 3 players

MATERIALS: A standard deck of 52 cards, a way to keep score, and a flat surface.

TYPE OF GAME: Trick-Taking Card Game

AUDIENCE: All Ages

OVERVIEW OF DON’T BUG ME

Don’t Bug Me is a trick-taking card game for 3 players. The goal of the game is to win by scoring 20 or more points before your opponents do.

The game is played over a series of rounds where the players compete to see who can win the most tricks while avoiding the bugs, aka penalty points.

SETUP

The first dealer is chosen at random and passes to the left for each new deal. The dealer will shuffle. The dealer can then deal each player a hand of 17 cards. The last card is revealed to all players and determines the trump suit. It is then removed from the game.

Card Ranking and Values

The ranking for this game is Ace (high), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3, and 2 (low). The trump suit ranks higher than any other suit.

Each trick that is won is worth 1 point to the 먹튀검증업체 , but there are bugs amongst the cards eating away at your score. All jacks are penalty cards and depending on which jack is won in a trick determines the penalty lost.

The jack of hearts is worth negative 4 points, the jack of diamonds is worth negative 3 points, the jack of clubs is worth negative 2 points, and the jack of spades is worth one negative point.

GAMEPLAY

The game starts with the player to the left of the dealer. They may lead any card to start the first trick. All following players must follow suit if able and may play a trump or any card they wish if not able to follow suit.

The trick is won by the player who plays the highest trump, if applicable. If no trumps were played the trick is won by the highest card of the suit originally led. The winner of a trick takes it to put in their score pile and leads to the next trick.

SCORING

After the 17th trick is won a round is over. Players will score the A point for each trick they have won in their score pile. after these points are tallied players will then deduct from their score the points missing due to the bugs.

Scores are kept cumulatively over several rounds. Once a round is over and a player has scored 20 or more points the game has ended.

END OF GAME

The game ends once a score of 20 points is reached by a player at the end of a round. This player wins the game. If multiple players reach 20 or more points, then the player with the highest score wins.