ONE ARM JOE
OBJECT OF ONE ARM JOE: The object of One Arm Joe is to be the first player to 100 points.
NUMBER OF PLAYERS: 5 to 9 players
MATERIALS: A double six domino set, and a flat surface.
TYPE OF GAME: Children’s Domino Game
AUDIENCE: All Ages
OVERVIEW OF ONE ARM JOE
The dominos are laid out in a pile and shuffled. All dominos should be face down. Each player will then draw 3 dominos from the stock. The remaining dominos form the bone yard.
The game is started by the player with the highest double. This player will play the double to the table. Then clockwise each player will take their turn building off only one side of the double.
If a player cannot play any of their tiles to the train, they will draw from the boneyard until they can play a tile, which they will then do. If there are no tiles left in the boneyard the player passes their turn.
Doubles are not played crosswise like other games but playing a double does grant the player to play an additional tile. If a player cannot play a tile for their additional turn they must pass. A player does not draw from the boneyard when not able to play after a double.
The round ends once the train is blocked so no player can play to it and the boneyard is exhausted, or when a player dominos. A player dominos when they play the last domino from their hand successfully to the train.
After the round ends, players will score. Each player will count the pips from the tiles remaining in their hand. The player with the lowest pip values scores the value of all other players pips.
END OF GAME
The game ends when a player reaches 100 points. This player is the winner.